Iron Maiden: Legacy of the Beast

Associate Producer | February 2015 - September 2016

Key Responsibilities:

Matt was part of the core leadership team for this project, managing a team of 40+ at its peak, overseeing development of LotB from prototyping through launch & live ops.

  • Worked directly with the Game Director, the VP of Product – Core RPG, and external partners to set project objectives, hiring and staffing needs, creative & design direction, development priorities, project schedule.
  • Collaborated with discipline leads, team members, the dev ops & shared tech teams, as well as my reporting Associate Producer to ensure the delivery of high quality product features and assets according to the project schedule.
  • Led Iron Maiden: Legacy of the Beast to a studio-best 4.5★ rating on iOS and Android, and a Top-10 new games feature on iOS.

 

Product Manager | November 2016 - Present

Matt is responsible for proposing, scheduling, and managing in-game promotions and events. He works with the Game Director, as well as the art, engineering and design teams to identify key marketing opportunities, coordinate the development and implementation of marketing assets, and measure / analyze / report on KPI outcomes.

  • Coordinate weekly with representatives of the band to ensure that marketing initiatives are supported through appropriate social channels and align with brand objectives and key events.
  • Worked with Game Director, Marketing Director, game designers, engineers, artist, and QA to ensure successful executions of several live events that have driven significant gains in game performance across all KPIs.